Still thinking about making a space game. Please note, this is essentially an "alpha". Saving and loading are at this point incomplete ... not that there's much to save in the first place.

Available mechanics

- targeting, including separate target layers for space ships and celestial objects: "c" to cycle target, "x" to cycle targeting mode

- ability to hyperjump to a target ("g")


Controls

After starting a new game, you can see (most) of the available controls by pausing ("p").


Attributions (incomplete list atm)

    Audio

        Sound from Zapsplat.com (standard license: https://www.zapsplat.com/license-type/standard-license/)

        Sounds from freesound.org

           https://freesound.org/people/Sonicfreak/sounds/174450/

    Data

        Gaia Catalogue of Nearby Stars

Development log

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